I played a bit with the settlers-like map of that post to give it a more like terrain look. Therefore the triangle faces are colored now depending on their orientation.
Posted in as3, flash, game development, Grid Based Games, grids, mochiads
Tagged draw, faces, hex, map, nodes, settlers, Tutorial
This is kind of an experiment with a hexagonal map. I just had a look at “The Settlers”. Great game. Alright, the hexmap (map made of hexagonal tiles) can be described by nodes arranged in a triangular fashion.